Wednesday, May 28, 2008

5/28/2008 - New Mega64 Video

Is there anything more pointless than the Street Fighter bonus rounds? They are simply stages where there is something that you can beat up for points. But who really pays attention to the points in a fighting game? For that matter, are there any games left that even have accumulating points as a main goal? It used to be that points were the main indicator of videogame skill as shown in the excellent documentary The King of Kong: A Fistful of Quarters. But now, everything is pretty much centered on beating up the other guy in fighting games or finishing a single-player adventure. Capcom got the hint and excluded the bonus rounds in later version of Street Fighter II (they did make a comeback in Street Fighter III). I guess there's some nostalgia and tradition in beating up a car as it was first introduced in Final Fight. The Mega64 folks had to prove their videogame worthiness by doing what? Yes, beating up a real car:

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