Tuesday, March 31, 2009

3/31/2009 - LittleBig Contra: GAF collab preview

If you have a game like Little Big Planet that has a level designer, you can pretty much expect levels to be designed like those from video games of other franchises. There are plenty of levels that mimic those of the Super Mario Bros. and Mega Man games for example. But it wasn't until the Metal Gear expansion pack that gave Sackboy the ability to shoot a gun (albeit a paintball gun). This paved the way for what is perhaps one of the coolest collaborations of the gaming community ever. Yes, that would be the recreation of the original Contra game:



Each level of the game was handled by a different designer or team of designers. What amazes me is how they recreated the pseudo-3D parts of the game where you're going down the corridor. Stuff like this really shows the creativeness of the gaming community.

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