I don't own a Wii, but if I did, I would probably get Super Mario Galaxy. It wouldn't be because I am eager to see how the Wii controls would work for a Mario platformer. In fact, I'd be apprehensive about how the game plays based on the videos I've seen. No, I'd buy it just to say that I have every Mario platforming game for every Nintendo system I've owned: Super Mario Bros. 1, 2, and 3 for the NES, Super Mario World 1 and 2 (Yoshi's Island) for the SNES, and Super Mario 64 for the N64. The NES and SNES games are definite classics and have reached legendary status in their genre, while Super Mario 64 pretty much defined how 3-D platforming should be like. I don't have a GameCube, so I can't really give a review of Super Mario Sunshine, but from what I've seen and read, it was only an evolutionary step up from Super Mario 64 (and heck, the name sucks).
It's actually heartening to hear that Super Mario Galaxy is the "first true successor to Super Mario 64" because that means they've acknowledged Sunshine's shortcomings, and it means that Galaxy had better be that damn good. I mean it had better be a revolutionary step up from the N64 and GC games, rather than just Mario Sunshine with a better name and Wii controls. I would just hope it had the same kind of magic all the older Super Mario games had. Being a nostalgia junkie, I couldn't resist highlighting this next video that's similar to that Super Smash Bros. Brawl trailer made with 16-bit sprites. Of course, this one is for Super Mario Galaxy:
I do have one question, though: WHERE IS LUIGI?
Sunday, September 30, 2007
9/30/2007 - Super Mario Galaxy Trailer : RETRO Version
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