Most gamers have played the original Super Mario Bros. so many times that they can play through Stage 1-1 with their eyes closed.  Oh wait, here is an example:
But wait... as cool as it is, this is not the video I wanted to feature today.  It's just an example of how we can be hard-wired to complete a stage of a video game through repeated play.  I can time my jumps on the multiple-coined blocks to collect the maximum amount of coins, for example.  I know where the 1-UP is after the fourth pipe.  I know when the invincibility wears off after collecting the Star-Man.
Well, what if someone took Stage 1-1 of Super Mario Bros., recreated it, but completely made it hell to play... ESPECIALLY for those who is all too familiar with the game.  For example, instead of spawning a power-up mushroom by hitting a certain block, how about spawning an enemy instead.  That's just one of the dozens of devious, dastardly changes in this Super Mario mod:
The missile coming out of the flagpole is just plain evil.
Sunday, January 20, 2008
1/20/2008 - Bizarro Super Mario Bros. (2 videos)
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