One of the things that defines a first-person shooter is the weapons it employs. GoldenEye had the laser wristwatch, a weapon that was used in the movie on which it was based. Perfect Dark had the Farsight XR-20, a weapon that not only honed in to an enemy's heat signature, but could fire through walls. Turok 2 had the infamous Cerebral Bore which could drill into a dinosaur's skull and extract its brain matter. Needless to say, it was a messy weapon. I think the signature weapon of Quake would be the rocket launcher. Now you may say, "rocket launchers are in every FPS game". That may be true, but in Quake, you can actually use a rocket launcher to propel yourself to large heights and distances by a technique called "rocket jumping".
What about one of the granddaddy's of the genre, Doom? Most people would say the signature weapon is the B.F.G., a weapon probably best known for what the acronym stands for (and no, it's not Bio Force Gun). Yeah, it's a powerful gun, alright. But a Doom modder has invented something far more powerful. Something far more deadly. It's so horrifying, words can't describe it. Luckily there's a video:
Thursday, March 13, 2008
3/13/2008 - Doom Rickroller
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